Vectors & 3D Geometry Formulas
Complete chapter-wise formula sheet for Vectors & 3D Geometry (Mathematics) covering key equations, parameters, traps, and concept diagrams for JEE Main & Advanced.
Chapter Directory (26 Chapters)
Three Dimensional Geometry (3D)
Direction cosines & ratios, equations of lines in 3D, shortest distance between skew and parallel lines.
Vector Algebra
Dot product, cross product, scalar triple product, vector triple product, and Lagrange's identity.
Formulas Reference (Vectors & 3D Geometry)
Three Dimensional Geometry (3D)
Direction cosines & ratios, equations of lines in 3D, shortest distance between skew and parallel lines.
Direction Cosines & Direction Ratios
Direction cosines represent components of the unit direction vector in 3D.
Equation of a Line in 3D
Symmetric and vector forms of line passing through (x₁, y₁, z₁) with direction ratios <a, b, c>.
Shortest Distance Between Skew Lines
Minimum distance between non-parallel, non-intersecting skew lines in 3D.
Shortest Distance Between Parallel Lines
Distance between parallel lines r = a₁ + λb and r = a₂ + μb.
Angle Between Two Lines in 3D
Acute angle between lines with direction ratios.
Condition for Coplanarity of Two Lines
Criterion for two straight lines in 3D space to lie in the same unique plane.
Distance of a Point from a Line in 3D
Perpendicular distance from point P(p) to line r = a + λb.
Equation of Sphere & Its Properties
General second-degree equation of a sphere. Standard form with centre (a,b,c): (x-a)² + (y-b)² + (z-c)² = r².
Image of a Point in a Plane & Foot of Perpendicular
Coordinates of image (x', y', z') of point (x₁, y₁, z₁) in plane ax + by + cz + d = 0. Foot of perpendicular F has parameter k = −(ax₁+by₁+cz₁+d)/(a²+b²+c²).
Vector Algebra
Dot product, cross product, scalar triple product, vector triple product, and Lagrange's identity.
Scalar (Dot) Product & Projection
Dot product yields scalar; zero if vectors are orthogonal.
Vector (Cross) Product
Perpendicular vector directed by right-hand thumb rule.
Scalar Triple Product (Box Product)
Represents the volume of parallelepiped formed by coterminous vectors a, b, c.
Vector Triple Product (BAC-CAB Rule)
Expands double cross product into a linear combination of vectors b and c.
Lagrange's Vector Identity
Connects cross product and dot product magnitudes directly.
Scalar & Vector Product of Four Vectors
Determinant expansion for dot product of two cross products, and linear resolution of cross product of two cross products.
Reciprocal System of Vectors & Tetrahedron Volume
Reciprocal triad of vectors satisfying orthogonal dot relations, and volume of tetrahedron with coterminous edges a, b, c.